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Advanced [show]


Solomon Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a long black beard with little hanging trinkets. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to get laid

Flaws: Antagonistic. Bonds: Poor, Military, Adventurer, Has a crush. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Solomon Kimberly, Male Human Cleric 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. 1 Full Plate.


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his red hair well, parting it to the right. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Adelard Tindall, Male Human Aristocrat 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Golden yellow topaz (200 gp). Pink pearl (60 gp). Chrysoberyl (60 gp). Deep green spinel (60 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Bentley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a very tight haircut. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of eastern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he's repulsed by the pc

Flaws: Ugly, Terse, Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Lance Bentley, Male Human Warlock 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Drogo Langston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Knight. His white hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Langston, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Deception +3
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 32000 sp. Chrysoberyl (120 gp). Moss agate (8 gp).


Social Check DCs


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a rapier. His blonde hair and beard is wavy and long. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Immigrant, Family. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Manfred Reid, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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