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NPC Generator

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Advanced [show]


Heward Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. This brown eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. During his travels, Heward and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Heward discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Heward fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Heward Whitby, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Norman Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His moppish golden hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: Norman was born in the east. At a young age he loved to build and create. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Optimist, Persistence. Bonds: Attractive, Immigrant, Adventurer. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Norman Marleigh, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright green suits and hats, and a wedding ring on his left hand. He keeps his chestnut hair in a flapper bob. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Dyer. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Dyer soon after.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: In love, Job, Nature. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Cooper, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1100 sp.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Norman Garrick, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries monstrous two handed axes. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Yeardley, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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