Richard Barney, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered falchion and tarnished crossbow as well. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. In his youth he was a Beggar, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Hunter Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses in blue turtlenecks beneath a tan coat with green slacks. With a patchy blonde beard and wild blonde hair. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.
History: He was born in the east, but his parents moved at a very young age to the south. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 4 years.
Motivation: He's in love; and to be a shipwright again
Bonds: Job, Attractive, Immigrant, Nature, Has a crush. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 30 pp. 1 Minor magic item.
Roland Cotton, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His brown eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.
Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg
Flaws: Selfish. Bonds: Job, Military, Nature, Has a crush. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 28000 sp.
Trey Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a yellow suit, blue shirt, and black tie. His broad hat is riddled with cuts and holes. This violet eyed southerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Trey studied abroad. His necromantic abilities were realized during a raid on his village. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Passionate, Gifted. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 55 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Randal Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and green robe with the hood down. He has a slight overbite and is overall scrawny. His hair, while still mostly silver, has prominent grey streaks. His green eyes are slightly larger than normal.
Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Spice Merchant, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Human compassion; and he loathes his own lifestyle
Flaws: Racist, Depressed. Bonds: Military, Poor, Religious. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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