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NPC Generator

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Advanced [show]


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is matted, messy, and big. He has hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anthony was born on a far southern forest where he grew up under the tutelage of his mother, an expert Shoemaker. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Anthony Mitchell, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2600 sp.


Social Check DCs


Henry Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright grey suits and hats. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Tailor for hire.

Motivation: To clean up the streets; and money/treasure

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Rich, Job, Guardian. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Henry Atterton, Male Human Rogue 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)5 (-3) 13 (+1)13 (+1)
Skills Medicine +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. Obsidian (6 gp).


Social Check DCs


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Emotional, Insomniac. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Arnold Marleigh, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Solomon Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered brown stockings. He has a slight overbite and is overall scrawny. He has moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Optimist, Artistic, Logical. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Solomon Cotton, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Athletics +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. His brown hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Cynical. Bonds: Mentor. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Aldous Blankley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 13 (+1)5 (-3)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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