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NPC Generator

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Advanced [show]


Dean Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Gracey, Male Human Monk 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1600 gp. Aquamarine (400 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Dustin Kenley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. He has done his best to style his blonde hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Optimist, Opinionated. Bonds: Attractive, Nature, Poor. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Dustin Kenley, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 7 (-2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large blue jacket. His hair is blonde and curly. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. Cursed with vampirism at a very young age, Don has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly, Insane, Disease. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Don Badger, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Norman Barclay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Bounty Hunter business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Norman Barclay, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Anthony Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. He is bald on top and has large blonde tufts of hair around his ears. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Selfish. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Anthony Blythe, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. Moss agate (12 gp). Deep blue spinel (700 gp).


Social Check DCs

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