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NPC Generator

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Advanced [show]


Geoffrey Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south. Geoffrey was born on a far southern plains where he grew up under the tutelage of his mother, an expert Adventurer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Harper, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)8 (-1) 16 (+3)6 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A silver and pearl hairclip (60 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Tim Thornton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Ugly, Disease, Mundane, Insomniac. Bonds: Nature, Rich. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Tim Thornton, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Pink pearl (120 gp). Chrysoberyl (120 gp). Brown-green garnet (120 gp).


Social Check DCs


Percival Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large red tufts of hair around his ears. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Percival was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family.

Ideals: Logical. Flaws: Ugly. Bonds: Slave, Guardian, Family. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Percival Bentham, Male Human Rogue 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 7 (-2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 800 gp. Solid gold idol (700 gp). Black velvet mask with numerous citrines (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Myerscough, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His blonde hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: Clerebold was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to reunite with his absent father

Ideals: Fighting, Joker. Bonds: Attractive, Has a crush, Family. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Myerscough, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Heward Royal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright green suits and hats. His red hair is kept up in a ponytail inside a broad hat. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Heward studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Heward Royal, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 18000 sp. Lapis lazuli (10 gp). Malachite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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