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NPC Generator

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Advanced [show]


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His long silver hair is drawn into a two foot long braid. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trym was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He became a Shepherd soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Joker. Bonds: Adventurer, Job, Debt. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Dayton, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 8 (-1)7 (-2)
Skills Performance +0, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. Banded agate (10 gp). Red garnet (120 gp). Tiger eye turquoise (10 gp). Zircon (20 gp).


Social Check DCs


Trym Stafford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a perfectly clean shirt and pair of pants. His white hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has worked as a Bricklayer like his father before him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Shy. Bonds: Attractive, Family, Slave, Job. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Trym Stafford, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)17 (+3) 9 (-1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs


Nicholas Tyndall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Sculptor uniform. His black hair is knotted and matted. His ears are large.

Personality: Eccentric and domineering, Nicholas will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Crown-heir again; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Nicholas Tyndall, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Simon Emsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is greasy and uncared for. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Simon Emsworth, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Hourglass. 1 Good lock. 1 Backpack. 1 Small steel mirror.


Social Check DCs


Guy Peyton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large grey jacket. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Farmer mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Insomniac, Racist, Disease. Bonds: Adventurer. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Peyton, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)16 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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