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Advanced [show]


Ernest Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: Ernest was born the youngest of three triplets. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Poor, Family. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Ernest Ashley, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)18 (+4) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Terran, Gnome, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Wymar Thorpe, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large violet jacket. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Slave, Nature, Debt. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Trollope, Male Human Monk 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Wymar Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. He has hazel eyes.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better village for his children.

Motivation: He wants to get laid; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Wymar Clinton, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Mori, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears a black costume with the symbols of magic on his torso. His tied-back hair is brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Animal Trainer job and began his own company from there.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane. Bonds: Adventurer, Military, Job. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Mori, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs

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