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NPC Generator

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Advanced [show]


Adam Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His hair is brown, silky, and of moderate length. His eyes are amber and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: He was born in the west. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of dire rats; and revenge

Flaws: Antagonistic, Selfish. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Adam Thorpe, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 28000 cp.


Social Check DCs


Norman Branson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is lengthy. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he wants revenge against illithids

Flaws: Impulsive. Bonds: Guardian, Rich, Enemies, Job. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Branson, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs


Alexandre Easton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has a long chestnut beard with little hanging trinkets. He is baby faced.

Personality: Calm and collected, he is a well trained Barrister. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mortician again.

Flaws: Ugly, Lazy. Bonds: Job, Immigrant, Nature. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Easton, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Peter Dayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Justice, Athletic. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Peter Dayton, Male Human Aristocrat 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)6 (-2) 15 (+2)15 (+2)
Skills Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He struck the Unemployed job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Professionalism. Bonds: Job, Religious, Enemies. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Beckwith, Male Human Barbarian 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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