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Advanced [show]


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and brown robe with the hood down. He has a slight overbite and is overall scrawny. His golden hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: Born in the east to a Spy, Kody learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Spy.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Kody Brandon, Male Human Druid 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 19 (+4)13 (+1)
Skills Animal Handling +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 200 gp.


Social Check DCs


William Watson, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. He has silver hair. His eyes are likewise blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

William Watson, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Everard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is short and white. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Everard was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic, Selfish. Bonds: Family. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Everard Marlowe, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 32000 sp. Sard (80 gp). Fire opal (1200 gp). Red spinel (80 gp).


Social Check DCs


Simon Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large black jacket. With bright white hair and a scraggly beard. His blue eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Hedonist, Ugly. Bonds: Family. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Simon Morton, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 16 (+3)18 (+4)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Terran, Ignan, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Jasper (70 gp).


Social Check DCs


Alex Davenport, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His auburn hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Alex Davenport, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)18 (+4) 15 (+2)16 (+3)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Auran, Druidic, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 9000 cp.


Social Check DCs

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