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NPC Generator

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Advanced [show]


Rolf Stanton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized green coat, he is not a threatening figure. He wears his black hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Antagonistic, Mundane. Bonds: Attractive, Has a crush. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Stanton, Male Human Rogue 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 6 (-2)7 (-2)
Skills Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a flapper bob. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist, Extrovert. Bonds: Poor, Job, Adventurer. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Hubert Merton, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 12 (+1)7 (-2)
Skills Insight +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. Brown-green garnet (70 gp).


Social Check DCs


Chad Kendal, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears an entirely yellow suit with brown socks and a vest with buckled shoes. With a patchy brown beard and wild brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. Flattery will make him almost putty in your hands.

History: He is a Hag in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. In the meantime he has taken over work as a Mason and occasionally as a mercenary.

Motivation: To reunite with his old friends.

Flaws: Selfish. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Chad Kendal, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a simple green robe with tan stripes complete with hood. He has moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He wants revenge against drow; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Norton, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)4 (-3) 11 (+0)14 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Black star sapphire (1300 gp). Citrine (60 gp). Aquamarine (700 gp).


Social Check DCs


Alexandre Sheldon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His chestnut hair is drawn into a tight pony tail with a rose scrunchie. This hazel eyed westerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Sheldon, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp.


Social Check DCs

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