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NPC Generator

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Advanced [show]


Gilbert Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His eyes are gray and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Gilbert Kinsley, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 3 Antitoxin. 2 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Charles was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Adventurer, Job. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Blyth, Male Human Sorcerer 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 7000 sp. Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light tan in addition to tight pants. His long red hair is drawn into a two foot long braid. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Depressed, Racist. Bonds: Poor, Religious. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Wymar Wallace, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)13 (+1) 7 (-2)9 (-1)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Moss agate (7 gp).


Social Check DCs


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel armored body suit, with a simple violet line shooting up and back down, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Godfrey Alton, Male Human Cleric 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)16 (+3) 8 (-1)14 (+2)
Skills History +6, Performance +5
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Moonstone (70 gp). Violet garnet (1300 gp).


Social Check DCs


Solomon Hackney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His black hair is still thick. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Flaws: Ugly, Greedy, Disease, Insomniac. Bonds: Job. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Solomon Hackney, Male Human Bard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 40000 cp.


Social Check DCs

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