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NPC Generator

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Advanced [show]


Hubert Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He wears his red hair up. His eyes are likewise gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Map Maker business at a young age. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Ideals: Logical. Flaws: Mundane, Racist. Bonds: Job, Rich. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Hubert Blankley, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 4 (-3)8 (-1) 11 (+0)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Amber (60 gp). Amber (60 gp).


Social Check DCs


Reynard Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black shirt with thin blue vertical stripes and black pants. His hair is chestnut and curly. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Rich, Religious, Job. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Reynard Remington, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 7 (-2)8 (-1)
Skills Investigation +5, Perception +0
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. Red spinel (90 gp). Azurite (15 gp). Amber (90 gp). Freshwater pearl (15 gp).


Social Check DCs


Simon Kent, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean black cloak covering his clean studded leather. His brown hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Kent, Male Human Barbarian 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and brown. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Glassblower, Wymar learned a great deal about his mother's area of expertise. A gifted student he started as a Ploughman, but he got bored and became a Glassblower. He struck the Glassblower job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Marlee, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a white handlebar mustache and slicked back white hair. His eyes are hazel.

Personality: This man loves music and to teach people music more than just about anything. He feeds upon the attention of others.

History: Born to a Shipwright, his mother struggled to pay the bills. His druidic abilities were realized during a raid on his village. He has achieved small success as a Server.

Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his sister

Ideals: Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Marlowe, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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