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NPC Generator

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Advanced [show]


Percival Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black leather gloves, a black jacket, and tight pants. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east, but his parents moved at a very young age to the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Percival never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, In love, Job. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Percival Perry, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Moss agate (13 gp). Rock crystal (60 gp). Banded agate (13 gp).


Social Check DCs


Alex Wordsworth, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears skinny pants and wears a blue and brown robe with the hood down. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: Alex hails from a village terrorized by dire rats. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Enemies, Nature. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Alex Wordsworth, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Theobald Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Theobald Shelly, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Red-brown spinel (80 gp). Jasper (50 gp). Sardonyx (50 gp).


Social Check DCs


Don Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His blue eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: Don was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Religious, Family, Immigrant. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Don Charlton, Male Human Fighter 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean blue cloak covering his clean studded leather. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: Ernest hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Logical. Bonds: Job, Enemies, Adventurer, Debt. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Ernest Marley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Silk rope. 1 Good lock. 1 Hourglass.


Social Check DCs

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