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NPC Generator

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Advanced [show]


Clerebold Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He wears a top hat to hide his balding. His eyes are brown and beady.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 12 years.

Motivation: He is greedy.

Flaws: Ugly. Bonds: Job, Slave, Rich, Family. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Clerebold Cumberbatch, Male Human Bard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, grey, dusty cloak. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Gunter Jacobs, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Peter Easton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He sports brown clothing, slightly heavier than average wear. His moppish blonde hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a wizard, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: To be a Layabout again; and further expansion of business

Flaws: Insomniac. Bonds: Job, Family, Mentor. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Peter Easton, Male Human Expert 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +5

Possessions: 9000 sp. A delicate silver chain set with a tourmaline (50 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Manfred Hayes, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Body Guard, his mother struggled to pay the bills. In his 14th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Poor, Enemies. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Manfred Hayes, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 14 (+2)6 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 90 pp.


Social Check DCs


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and white with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His hazel eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with poetry.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Artistic. Flaws: Emotional. Bonds: Poor, Family. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Norman Denholm, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 500 gp. Sard (30 gp). Tiger eye turquoise (5 gp). Alexandrite (400 gp). Azurite (5 gp).


Social Check DCs

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