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Trey Home, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light pastel in addition to tight pants. His hair is black and curly. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Nature, Adventurer. Occupation: Miner

Voice: Whispers

Attributes [hide]

Trey Home, Male Human Fighter 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)7 (-2)
Skills History +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp. Aquamarine (1300 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Fawcett, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a fancy blue suit. He has a golden handlebar mustache and slicked back golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's in love

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Has a crush. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

John Fawcett, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 pp. Blue quartz (14 gp). Blue quartz (14 gp).


Social Check DCs


Heward Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a red scarf. His skin is fair and his fingers are delicate and long. His red hair is cut short. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Bellfounder, his mother struggled to pay the bills. He worked as a nervous Blacksmith and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Heward Lindsay, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)7 (-2) 17 (+3)16 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple blue line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. He has several tiny amethyst earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Roofer business at a young age. Ernest was born on a far western desert where he grew up under the tutelage of his father, an expert Roofer. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Rich, Job, Immigrant. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Ernest Pickering, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 5 (-3)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 7
Languages Common, Abyssal, Druidic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Blue star sapphire (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered monstrous two handed axe and tarnished sickle as well. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Artistic. Flaws: Impulsive. Bonds: Slave. Occupation: Sage

Voice: French accent

Attributes [hide]

Chad Eastaughffe, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs

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