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Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Insane, Insomniac. Bonds: Attractive, Adventurer. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Wellington, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. He sports a long black beard, and similarly colored long hair. This green eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alex's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Antagonistic. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Woods, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Hubert Fidget, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. His chestnut hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Rich, Has a crush, Adventurer, Military. Occupation: Guard

Voice: Whispers

Attributes [hide]

Hubert Fidget, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 7 (-2)8 (-1)
Skills Animal Handling +0, Performance +1
Senses Passive Perception 8
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Chrysoberyl (50 gp).


Social Check DCs


Odo Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His golden hair is cut short. His eyes are blue and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insane. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Odo Eastoft, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 5 (-3)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 5000 sp.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. His chestnut hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Adventurer, Religious. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

John Tattersall, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)14 (+2) 18 (+4)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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