Cory Yorke, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Cory was born in the east. At a young age he loved to build and create. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Don Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also has developed a complete distrust of the Locksmith profession.
History: He was born in the north, but his parents moved at a very young age to the south. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Soapmaker like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Moonstone (80 gp). Deep blue spinel (400 gp). Chrysoberyl (90 gp). Carnelian (80 gp). 1 Minor magic item.
Everard Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, brown cloak. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Philantrophist, Professionalism, Entrepeneur, Optimist. Bonds: Attractive, Job. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Masterwork Common Melee.
Tim Asheton, Male Human [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he dresses in grey turtlenecks beneath a green coat with yellow slacks. His auburn hair is styled in orderly dreadlocks. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Nature, Rich. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Tanglefoot bags. 1 Smokesticks.
Peter Dumph, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. Beneath his clothing is a huge mess of scar tissue. He has black hair. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Slave, Enemies. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp.
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