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NPC Generator

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Advanced [show]


William Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple blue line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Shoemaker business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Shoemaker like his mother before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

William Chatham, Male Human Barbarian 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. Deep blue spinel (500 gp).


Social Check DCs


Trym Bing, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his brown hair to look like a famous performer. His gray eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Justice. Bonds: Attractive, Military. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Bing, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roland Hamilton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor, and carries sickles. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease, Lazy, Shy, Fearful. Bonds: Adventurer. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Roland Hamilton, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 18 (+4)18 (+4)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. 1 Small steel mirror.


Social Check DCs


Roland Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. He has a moderate pudge and is not very fit. His black hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Knight profession.

History: The child of a Knight, who enjoyed hunting, Roland was taken on many hunting expeditions. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Roland Morley, Male Human Fighter 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 18 (+4)9 (-1)
Skills Stealth +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp. Alexandrite (1500 gp). Rock crystal (80 gp). Red spinel (120 gp). 1 Minor magic item.


Social Check DCs


Shane Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Shane hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Flaws: Ugly, Mundane, Depressed. Bonds: Rich, Military, Enemies. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Shane Cromwell, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Onyx (20 gp). Rhodochrosite (5 gp). Rock crystal (20 gp). Fire opal (1600 gp).


Social Check DCs

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