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Advanced [show]


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Knight uniform, and is pretty ugly. His hair is auburn and very short. His fierce gray eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Knight and found it very stressful. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Gerard Deighton, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Immigrant, Religious, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Heward Shelley, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He has chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of western immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Sage.

Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Diggory Everly, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Trym Harlan, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is typically in his Shipwright uniform. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trym was born with his mother's beautiful face. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his dancing dream.

Motivation: To be a Blacksmith again; and sabotage a competitor

Ideals: Optimist, Gifted, Artistic. Bonds: Job, Attractive. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Trym Harlan, Male Human Ranger 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Violet garnet (500 gp). Onyx (40 gp).


Social Check DCs


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is lengthy. His eyes are hazel and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Entrepeneur, Impeccable, Joker. Flaws: Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Odo Barney, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Athletics +0, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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