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NPC Generator

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Advanced [show]


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries bastard swords. His moppish chestnut hair is in a traditional bowl cut. His violet eyes peer out from beneath his deerstalker red hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Shy, Addict. Bonds: Attractive, Military. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Dayton, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)13 (+1) 13 (+1)18 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 46000 sp.


Social Check DCs


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a hunchback. His long black hair is drawn into a two foot long braid. He has amber eyes and a black hat with a tan feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Military, Religious. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Trym Van Es, Male Human Warrior 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His golden hair is long and unkept. He has hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Miles was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Miles Van Es, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Hunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a pastel suit, white shirt, and black tie. He has a small bristly mustache and wavy auburn hair. This violet eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Philantrophist. Bonds: Family, Rich, Immigrant, Enemies. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Hunter Marlowe, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 900 sp.


Social Check DCs


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Barrister uniform. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Blacksmith, but he got bored and became a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Shane Allerton, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs

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