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NPC Generator

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Advanced [show]


Shane Sydney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears silk and lounges about seductively. His blonde hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Shane was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Attractive, In love. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Sydney, Male Human Druid 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 16 (+3)18 (+4)
Skills History +6
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1000 gp.


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. This hazel eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Miles Hartford, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Rich purple corundum (600 gp). Zircon (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Blyth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Detective. He has wavy white hair. His eyes are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's attracted to the PC; and he has a crush on the local interpreter

Ideals: Disciplined, Persistence. Bonds: Rich, Immigrant, Has a crush. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Norman Blyth, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Deep blue spinel (1200 gp).


Social Check DCs


Percival Reed, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. His golden hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: The child of a Unemployed, who enjoyed hunting, Percival was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly, Selfish, Disease. Bonds: Poor, Nature. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Percival Reed, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Coombs, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown trousers with white and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up club and armor he uses now. He has drifted from career to career and currently works as a Farmer.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Joker. Bonds: Job, Immigrant, Nature, Debt. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Kyle Coombs, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 8 (-1)17 (+3)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 30000 sp.


Social Check DCs

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