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NPC Generator

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Advanced [show]


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears skinny pants and wears a grey and white robe with the hood down. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: He got into the Glassblower business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Nature, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Adley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he is wearing a perfectly clean shirt and pair of pants. His moppish blonde hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Farmer, Manfred learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Slave. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Manfred Wellington, Male Human Warrior 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp. Golden pearl (80 gp). Bloodstone (30 gp). Eye agate (11 gp).


Social Check DCs


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has a hunchback. His silver hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Doctor, Guy learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He then took over the family business and is one of the better Doctor for hire.

Motivation: Further expansion of business; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Sutton, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Infernal, Celestial, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 11000 sp. Finely wrought small gold bracelet (50 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Roger Barton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Joker. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Roger Barton, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Dyer. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Robert studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family, Has a crush. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Robert Kendal, Male Human Ranger 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)11 (+0) 11 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp. Jeweled anklet (2000 gp). 1 Minor magic item.


Social Check DCs

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