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NPC Generator

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Advanced [show]


Henry Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has brown hair. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Bonds: Rich, Job, Family, Adventurer. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Henry Bentley, Male Human Warrior 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting black shirt and pants. His auburn hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 4 years old his parents immigrated from the south. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Knight for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Gunter Alby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs


Clerebold Hampton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. He has wavy black hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: To get a good night's sleep; and to unite with his sister

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Military, Family. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Clerebold Hampton, Male Human Adept 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 110 pp.


Social Check DCs


Alex Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears green leather gloves, a green jacket, and tight pants. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with finding treasure.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Ideals: Pacifist. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Alex Winchester, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Shy, Insomniac, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Ernest Barclay, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 5 Acid flasks. 2 Antitoxin. 5 Acid flasks. 2 Tanglefoot bags.


Social Check DCs

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