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NPC Generator

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Advanced [show]


Dean Marlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey costume with the symbols of luck on his torso. He wears a colorful flower in his blonde hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Fighting. Flaws: Addict, Selfish. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Dean Marlee, Male Human Adept 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 18 (+4)8 (-1)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp.


Social Check DCs


John Kendal, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His hair is long and red with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Insomniac, Secretive, Impulsive. Bonds: Immigrant. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

John Kendal, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Gilbert Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light yellow in addition to tight pants. He keeps his long silver hair kept up in a rat tail. His thin eyebrows rest above his beady violet eyes.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is an amazing painter.

History: Sold as a small child to a slaver, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Bounty Hunter again; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Mentor, Rich, Job. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Gilbert Colton, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 26000 sp.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His chestnut hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Artistic. Flaws: Addict, Secretive. Bonds: Attractive. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Charles Graeme, Male Human Wizard 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1300 gp. Black pearl (1200 gp). Brown-green garnet (80 gp). Red garnet (80 gp). Alexandrite (1200 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Acton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large blue jacket, and sports empty pouches on his belt. His black hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Adventurer business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and an old rival family wants him found

Flaws: Ugly, Racist. Bonds: Job, Religious, Family. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Trey Acton, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 17 (+3)18 (+4)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Just what you see.


Social Check DCs

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