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NPC Generator

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Advanced [show]


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a violet tunic with tan highlights, and long pastel pants that bunch up around his shoes. His hair is long and chestnut with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: The child of western immigrants he idolized his father. A freak accident while working with his Fletcher father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Fletcher again; and he's looking for his big break

Flaws: Secretive, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Gunter Staurheim, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 16 (+3)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp.


Social Check DCs


Godfrey Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His golden hair is long and unkept. His eyes are brown and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Passionate. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Godfrey Windsor, Male Human Wizard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue cloak and cross-gartered pastel stockings, he is not a threatening figure. His white hair is braided into rings. His eyes are green and he is always smoking a pipe.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: When he was but 6 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has dedicated himself to building a better kind of golem.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Enemies, Immigrant, Adventurer, Job. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Miles Beckwith, Male Human Monk 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Norman Ryland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Blacksmith, but he got bored and became a Carter. He struck the Carter job and began his own company from there.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Racist, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Ryland, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2300 sp.


Social Check DCs


Alex Byron, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His moppish golden hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: He was born on a small isolated farm. A gifted student he started as a Dilettante, but he got bored and became a Mayor. He inherited the family business which he has now maintained for 2 years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Nature, Job, Religious. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Alex Byron, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)6 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 26000 cp.


Social Check DCs

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