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Advanced [show]


Patrick Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Patrick hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Stableman like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Enemies, Job. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Patrick Carlyle, Male Human Commoner 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Middleton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears brown painted combat armor at almost all times. He wears his auburn hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: John lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Impeccable, Entrepeneur. Bonds: Religious, Family. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

John Middleton, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 7 (-2)18 (+4)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Solomon Holton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green tunic with yellow highlights, and long violet pants that bunch up around his shoes. His whole body is exceptionally muscular. His chestnut hair is greasy and uncared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Solomon's homeland. Solomon decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 11 years.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant, Guardian, Job. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Solomon Holton, Male Human Fighter 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp. Red garnet (60 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and seeks redemption

Ideals: Professionalism. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Shane Windsor, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. He has styled his black hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He became a Detective soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Sherwood, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 18 (+4)18 (+4)
Skills Animal Handling +6, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Silver pearl (120 gp). Sard (30 gp).


Social Check DCs

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