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NPC Generator

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Advanced [show]


Gunter Washington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long blonde beard, and similarly colored long hair. His violet eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. Gunter was born on a far western mountains where he grew up under the tutelage of his father, an expert Fletcher. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and retire the richest man in the west

Ideals: Entrepeneur, Athletic, Passionate. Bonds: Immigrant, Rich. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Gunter Washington, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Odo Rodney, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His hair is short and brown. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Odo Rodney, Male Human Fighter 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Pink pearl (60 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Tenley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his white hair up. He has gleaming, smiling gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane, Impulsive. Occupation: Miller

Voice: Whispers

Attributes [hide]

Geoffrey Tenley, Male Human Cleric 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 4 (-3)7 (-2) 14 (+2)10 (+0)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with red stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His violet unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: The child of southern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Everard Blythe, Male Human Barbarian 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Star rose quartz (60 gp). Moss agate (10 gp). Coral (80 gp). Eye agate (10 gp).


Social Check DCs


Gunter Watson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright black suits and hats. With a patchy chestnut beard and wild chestnut hair. His blue eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker. Flaws: Disease. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Gunter Watson, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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