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Advanced [show]


Richard Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears violet leather gloves, a violet jacket, and tight pants. He has a small bristly mustache and wavy white hair. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and to end his boredom

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Immigrant, Poor. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Richard Springfield, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His hair is cut close to his head. His brown unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He struck the Dilettante job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Passionate, Logical. Flaws: Disease. Bonds: Job. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Everly, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)5 (-3) 13 (+1)9 (-1)
Skills Acrobatics +5, Arcana -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Chalcedony (20 gp). Coral (100 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Breastplate. 1 Banded mail.


Social Check DCs


Balimaar Willoughby, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his axe always slung over his shoulder. He is physically well-built. His red hair is braided into rings. His gray eyes peer out from beneath his broad tan hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Balimaar was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Greedy, Addict. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Balimaar Willoughby, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His brown hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Shane was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and sabotage a competitor

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Shane Darby, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Tourmaline (60 gp). Pink pearl (60 gp).


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he tends to wear a large tan jacket. His chestnut hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants to meet his childhood hero

Ideals: Optimist, Extrovert. Bonds: Mentor, Adventurer, Enemies. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Trym Remington, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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