Robert Snape, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His hair, while still mostly golden, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Barber in town.
History: Robert was born with his father's beautiful face. His childhood dream was to be a Scribe, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To protect his home; and meet up once more with his childhood friend
Flaws: Racist. Bonds: Rich, Attractive, Job, Adventurer, Guardian. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 50 pp.
Thomas Westcott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. He keeps his red hair in a flapper bob. His eyes are gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.
History: Born in the north to a Slave Trader, Thomas learned a great deal about his mother's area of expertise. His childhood dream was to be a Carpenter, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Bonds: Attractive, Religious, Job. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Adam Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Masseuse and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Disciplined, Impeccable. Flaws: Secretive. Bonds: Rich, Job. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 8000 sp. Amethyst (100 gp). Obsidian (13 gp). 1 Silk rope.
William Beitz, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and green handkerchief worn on his left side. He carries a battered scythe and tarnished ceremonial dagger as well. He wears his silver hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south his family was never financially stable. William was born on a far southern plains where he grew up under the tutelage of his father, an expert Blacksmith. He left for the south, certain he would find work there.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Kody Colton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of maces on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. His violet eyes peer out from beneath his broad black hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He became a Miller soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Military, Job. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 75 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 900 gp. Deep blue spinel (1500 gp). Amethyst (110 gp). Lapis lazuli (14 gp). Coral (110 gp). Iolite (30 gp). Coral (110 gp).
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