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NPC Generator

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Advanced [show]


Hugh Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries falchions. His white hair is greasy and uncared for. His violet eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Van Es, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Gerard Hayes, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is heavily combed to the right. His hazel eyes peer out from beneath his Stetson grey hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Emotional, Addict. Bonds: Rich, Religious, Mentor. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Gerard Hayes, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Theodoric Shirley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His blonde hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Nature. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Theodoric Shirley, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Amber (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He has styled his white hair well, parting it to the left. This brown eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Nature. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

William Dalton, Male Human Rogue 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Azurite (10 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis York, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His golden hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Roofer in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He became a Roofer soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Terse. Bonds: Attractive, Job, Immigrant. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Lewis York, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 13 (+1)9 (-1) 17 (+3)17 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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