John Axton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a tight fitting blue shirt and pants. He wears his black hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Flaws: Disease, Secretive. Bonds: Rich, Immigrant. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 30 pp. 1 Minor magic item.
Guy Weld, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the right. He has a dull look in his amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Guy lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Gardener.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Family. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 500 sp. 1 Darkwood Shield. 1 Masterwork Light wooden shield.
Aldous Alton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He keeps his long blonde hair kept up in a rat tail. His fierce violet eyes like to dwell on things.
Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the east to a Weaver, Aldous learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Weaver for hire.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp. Peridot (20 gp). Alexandrite (200 gp). Amber (40 gp). 3 Tanglefoot bags. 1 Alchemist’s fire.
Jocelyn Reid, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, tan cloak, and is pretty ugly. He wears his brown hair up in a very large beehive style do. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the west his family was never financially stable. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a layabout and was forced into it by his family
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Hubert Norton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a worn and beaten armor. His auburn hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.
Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: To be a Spice Merchant again; and expand his business
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Junk Dealer
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Aquamarine (400 gp). Pink pearl (80 gp). Iolite (40 gp).
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