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Advanced [show]


Roger Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He has hazel eyes.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Barkeep business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barkeep job and began his own company from there.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Job. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Harrington, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1500 sp. Jasper (50 gp).


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He wears his white hair down. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Masseuse and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and to be a dilettante again

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Gunter Marlee, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a robe, a symbol of his god around his neck, and a flail on his belt. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Lewis studied abroad. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Lazy. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Everly, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 3000 sp. Moss agate (10 gp). Aquamarine (1300 gp). Black opal (400 gp). Blue star sapphire (400 gp).


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has green eyes.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He was born to loving parents in a slum to the north. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Extrovert, Artistic. Bonds: Poor, Family. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Heward Mitchell, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp.


Social Check DCs


Raymond Acton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His blonde hair and beard is wavy and long. He has amber eyes.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Acton, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs

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