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NPC Generator

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Advanced [show]


Hunter Remington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Hunter Remington, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 7 (-2)6 (-2)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears green cloth garments or leather armor. He wears his chestnut hair down. His amber eyes peer out from beneath his Stetson green hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Family. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Gerard Kensley, Male Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Alston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Stableman. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Optimist. Flaws: Ugly, Insane, Impulsive. Bonds: Religious, Mentor. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Kyle Alston, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Aldous Hayes, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Tanner in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Aldous Hayes, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Read, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His hair is short and golden. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the west. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Pacifist, Entrepeneur. Flaws: Racist, Mundane. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Read, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Musical instrument. 1 Average lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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