Norman Copeland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of gnolls once and for all.
History: His father raised him in a mountain cabin. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of gnolls; and revenge
Flaws: Ugly, Insane. Bonds: Enemies, Nature, Immigrant. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Rose (80 gp). Black pearl (600 gp).
Wymar Crawford, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky brown painted plate armor. His head has been shaved. His eyes, though not visible through his cowl, are amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. Pink pearl (50 gp). Hematite (8 gp). Black star sapphire (700 gp). 1 Minor magic item.
Kyle Compton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He wears a mask on his face.
Personality: Eccentric and domineering, Kyle will drive conversation. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Extrovert. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Kody Hackney, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and very much looks the part of a Performer. His skin is also unnaturally pale. His golden hair is singed and shortened. He wears an eyepatch.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He became a Performer soon after.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Masterwork manacles. 1 Climber’s kit.
Raymond Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He has styled his black hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.
History: Raymond hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: Many orcs want him driven away; and revenge
Ideals: Artistic, Gifted. Bonds: Poor, Enemies, Attractive. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (50 gp). 1 Half-Plate.
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