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Advanced [show]


Gerald Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Bowyer uniform. His hair is always cut to a buzz. He has a dull look in his violet eyes.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted, Optimist. Bonds: Job. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Warwick, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 18 (+4)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Barlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Ploughman. His hair is always cut to a buzz. He has gray eyes and a blue hat with a white feather.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with dancing.

History: Norman hails from a village terrorized by giants. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Addict, Disease. Bonds: Enemies, Adventurer. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Norman Barlow, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 13000 cp.


Social Check DCs


Percival Bing, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His black hair is braided into rings. He has several tiny amethyst earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Joker, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Percival Bing, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)7 (-2) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Richard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears tight fitting clothing which further accentuates his frame. His chestnut hair is thinning but still full. He has several tiny topaz earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Richard has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Attractive, Rich, Religious. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Richard Birkenhead, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Kody Altham, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears white painted combat armor at almost all times. His skin is also unnaturally pale. He has no hair. His gray eyes peer out from beneath his feathered white hat.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Kody hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has worked as a Bowyer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Kody Altham, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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