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NPC Generator

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Advanced [show]


Bernard Redfield, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Bernard Redfield, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Wymar Coombs, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His hazel eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the north. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want him driven away; and further expansion of business

Ideals: Joker. Flaws: Sensitive. Bonds: Immigrant, Job, Enemies. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Coombs, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. White pearl (150 gp).


Social Check DCs


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue costume with the symbols of his god on his torso. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: Born in the west his family was never financially stable. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Passionate, Gifted. Bonds: Poor, Religious. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Anselm Tinley, Male Human Cleric 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Guardian, Military. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Balimaar Branson, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 5 (-3)11 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Wheatley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" northern man, he usually wears his blue robe and has his dagger always slung over his shoulder. His hair is auburn and very short. His hazel eyes peer out from beneath his feathered blue hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Heward Wheatley, Male Human Paladin 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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