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Advanced [show]


Ernest Skelton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Guard does. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Farmer, who enjoyed hunting, Ernest was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Job, Nature. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Ernest Skelton, Male Human Commoner 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 6 (-2)15 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 600 gp. Hematite (9 gp). Onyx (80 gp). Chrysoberyl (130 gp). Azurite (9 gp). Silver pearl (130 gp).


Social Check DCs


Gilbert Braxton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has wavy blonde hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Military. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Braxton, Male Human Cleric 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 2000 sp.


Social Check DCs


Patrick Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Sage, Patrick learned a great deal about his father's area of expertise. He worked as a nervous Sage and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Adventurer, Attractive, Job. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Patrick Gyula, Male Human Druid 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)19 (+4) 10 (+0)13 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Druidic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Rose (80 gp).


Social Check DCs


Tim Shelly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case, and a wedding ring on his right hand. He has styled his golden hair well, parting it to the right. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Barrister, Tim learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He became a Barrister soon after.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new barrister responsibilities is difficult

Flaws: Ugly, Insane, Hedonist. Bonds: In love, Job. Occupation: Barrister

Voice: French accent

Attributes [hide]

Tim Shelly, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 18 (+4)16 (+3)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Philantrophist. Bonds: Poor, Nature, Military. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Ernest Atherton, Male Human Rogue 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 8 (-1)6 (-2)
Skills Medicine +2, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 600 gp. Rock crystal (30 gp). Aquamarine (1600 gp).


Social Check DCs

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