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NPC Generator

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Advanced [show]


Hubert Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He carries a battered axe and tarnished quarterstaff as well. His white hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Dyer, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Hubert Easton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt with thin violet vertical stripes and tan pants. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Gerard Tyndall, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Bentley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His amber unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: Gunter was born with his father's beautiful face. A freak accident while working with his Sailor father left him crippled. He has never given up on his writing dream.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Gunter Bentley, Male Human Barbarian 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 30000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Religious. Occupation: Carter

Voice: Whispers

Attributes [hide]

Heward Rylan, Male Human Commoner 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Rolf Pickering, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears baggy green pantaloons and a black scarf. His silver hair is still thick. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Professionalism. Flaws: Forgetful. Bonds: Attractive, Adventurer, Rich. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Rolf Pickering, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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