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NPC Generator

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Advanced [show]


Manfred Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His auburn hair is still thick. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Gifted, Optimist. Bonds: Immigrant, Attractive. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Manfred Wheatley, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Don Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Don hails from a village terrorized by goblins. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against goblins; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Don Hallewell, Male Human Fighter 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Sard (20 gp). Obsidian (16 gp). Black pearl (600 gp).


Social Check DCs


Diggory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. He has a long chestnut beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Terse, Disease, Insomniac. Bonds: Religious. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Diggory Hayhurst, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His golden hair is unkempt and raggedy. His fierce brown eyes like to dwell on things.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Mentor. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Lewis Ryland, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Roger Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports yellow clothing, slightly heavier than average wear. He has moderate length blonde hair. He has several tiny sapphire earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Rich, Military. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Davenport, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Bloodstone (80 gp).


Social Check DCs

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