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Advanced [show]


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow cloak and cross-gartered black stockings. His hair is long and silver with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Banker. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Job, Nature. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Hugh Mitchell, Male Human Commoner 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)6 (-2) 12 (+1)10 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Ashton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered longbow and tarnished glaive as well. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Joker, Philantrophist. Bonds: Attractive, Military. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Arnold Ashton, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. Malachite (13 gp). Rose (40 gp). Lapis lazuli (13 gp).


Social Check DCs


Theodoric Merton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light black in addition to tight pants. He has wavy red hair. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small plains village. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Selfish. Bonds: Nature, Religious, Adventurer. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Theodoric Merton, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His brown hair is cut jaggedly and amateurishly. He has several tiny aquamarine earrings on each ear.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. In his 14th year, his parents were killed by a gnolls raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Miles Chatham, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Pink pearl (110 gp).


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has done his best to style his white hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Forgetful, Racist, Fearful. Bonds: Adventurer. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Balimaar Mitchell, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 33000 sp.


Social Check DCs

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