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NPC Generator

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Advanced [show]


Peter Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with violet highlights, and long green pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are passionate and lively.

Personality: Eccentric and domineering, Peter will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted psionic powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Debt. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Peter Brixton, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Gunter Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large pastel jacket. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Wheatley, Male Human Expert 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Eye agate (4 gp). Freshwater pearl (4 gp). Deep green spinel (60 gp).


Social Check DCs


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy green pantaloons and a black scarf. His hair is always cut to a buzz. His green eyes peer out from beneath his broad green hat.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Odo Milton, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 2 Alchemist’s fire. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Everard Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is greasy and uncared for. His eyes are a pleasant violet.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly. Bonds: Immigrant. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Everard Atterton, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Kensley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. With a patchy red beard and wild red hair. This blue eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heward hails from a village terrorized by illithids. In his 17th year, his parents were killed by a illithids raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Enemies, Adventurer, Religious. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Heward Kensley, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp.


Social Check DCs

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