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NPC Generator

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Advanced [show]


Roland Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple black robe with green stripes complete with hood. He has a long blonde beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of brigands once and for all.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and many brigands want him driven away

Ideals: Justice. Bonds: Immigrant, Enemies, Poor, Adventurer. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Roland Harrington, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Cory Compton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear white tank tops with blue pants. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Cory Compton, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Peridot (70 gp).


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with tan socks and a vest with buckled shoes. His hair is long and black with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: The child of a Junk Dealer, who enjoyed hunting, Ernest was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Clapham, Male Human Warrior 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)17 (+3) 9 (-1)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 9
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 180 pp. 1 Minor magic item.


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: Many illithids want him driven away; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Geoffrey Skelton, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 5 (-3)9 (-1)
Skills Nature +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Trym Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His tied-back hair is white. His eyes are violet and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Sensitive, Hedonist, Depressed. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Trym Cumberbatch, Male Human Adept 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp.


Social Check DCs

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