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NPC Generator

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Advanced [show]


Geoffrey Ashley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His white hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic, Logical. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Geoffrey Ashley, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. Golden pearl (160 gp).


Social Check DCs


Odo Brady, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. He has styled his white hair well, parting it to the left. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Doctor and found it very stressful. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To end his boredom; and he is content

Ideals: Artistic, Fighting. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Odo Brady, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Yeardley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up crossbow and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Nature. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Theobald Yeardley, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Golden pearl (90 gp). Aquamarine (900 gp).


Social Check DCs


Dean Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has silver hair. His eyes are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted. Flaws: Insomniac, Lazy. Bonds: Rich, Has a crush. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Dean Ainsley, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 6 (-2)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Trowbridge, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Bather uniform. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bertram was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He struck the Bather job and began his own company from there.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Job, Immigrant. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Bertram Trowbridge, Male Human Adept 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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