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NPC Generator

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Advanced [show]


Anselm Oakley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. He carries with him a set of monstrous two handed axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Religious, Military, Job. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Anselm Oakley, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp.


Social Check DCs


Anthony Rutland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean brown cloak covering his clean studded leather. He is an epitome of beauty. He has styled his brown hair well, parting it to the left. His eyes, though not visible through his cowl, are green.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Brewer.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a stylist again

Bonds: Attractive, Job, Immigrant, Poor, Debt. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Anthony Rutland, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Abyssal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. Azurite (7 gp). Emerald (1300 gp).


Social Check DCs


Manfred Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a green suit, brown shirt, and tan tie. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Manfred took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Rich, Debt. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Manfred Radcliffe, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Athletics +1, History +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 36000 sp.


Social Check DCs


Theobald Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length silver hair. His eyes are amber and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Mentor. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Tattersall, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Violet garnet (600 gp). 1 Disguise kit.


Social Check DCs


Godfrey Clive, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is knotted and matted. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and someone believes him a fraud

Flaws: Shy. Bonds: Rich, Enemies, Nature, Family. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Godfrey Clive, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)6 (-2) 8 (-1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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