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Advanced [show]


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He keeps his long golden hair kept up in a rat tail. His gray eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend.

Bonds: Rich, Attractive, Religious, Adventurer, Job. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Palomarez, Male Human Wizard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Insight +7, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 6000 sp.


Social Check DCs


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His hair is always cut to a buzz. His eyes are hazel and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and money/treasure

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Rutland, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills Athletics +0, Perception +0
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long black hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Disciplined, Impeccable. Flaws: Mundane. Bonds: Immigrant. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Aldous Allerton, Male Human Warlock 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Celestial, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: Star rose quartz (20 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Dumph, Male Human [Permalink]

Personal [hide]

Description: This man sports white clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He has wavy auburn hair. His eyes are a pleasant green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Priest for hire.

Motivation: His spouse's relatives view him with great suspicion; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Peter Dumph, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 7 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6 Acid flasks.


Social Check DCs


Lewis Budd, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His blonde hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Lewis was born the youngest of three triplets. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against brigands; and sabotage a competitor

Ideals: Gifted, Justice. Bonds: Family, Job, Enemies. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Lewis Budd, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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