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Advanced [show]


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are gray and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Randal was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: To find somewhere to settle down; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Mundane, Forgetful. Bonds: Poor, Family. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Randal Badger, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)17 (+3) 13 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Carter business at a young age. He worked as a nervous Carter and found it very stressful. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Addington, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 4000 sp.


Social Check DCs


Chad Kenley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan cloak and cross-gartered grey stockings. He is bald on top and has large black tufts of hair around his ears. His eyes are amber and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Chad Kenley, Male Human Warlock 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)4 (-3) 16 (+3)11 (+0)
Skills Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.


Social Check DCs


Adelard Morton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. He has violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Depressed. Bonds: Military, Rich, Attractive, Has a crush. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Adelard Morton, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Red garnet (40 gp).


Social Check DCs


William Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean tan cloak covering his clean studded leather. His silver hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family, Rich. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Stapleton, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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