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Advanced [show]


Ralf Clinton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tan tunic with violet highlights, and long blue pants that bunch up around his shoes. His whole body is exceptionally muscular. His red hair and beard is wavy and long. His brown eyes peer out from beneath his deerstalker tan hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the south. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Greedy, Fearful. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Ralf Clinton, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Dustin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His small hat is riddled with cuts and holes. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Lazy. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Dustin Winterbourne, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Norman Ryland, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Emotional, Insane, Hedonist, Antagonistic. Bonds: Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Norman Ryland, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red garnet (150 gp). Peridot (60 gp). Red garnet (150 gp). 1 Minor magic item.


Social Check DCs


Theobald Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His black hair is braided into rings. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence. Bonds: Attractive, Nature, Adventurer. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Atherton, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Balimaar Breeden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is dressed in a clean pastel cloak covering his clean studded leather, and his gloved hand is found clutching a mace. His blonde hair is cut short. He has a dull look in his gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Balimaar was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism, Persistence. Flaws: Depressed. Bonds: Military, Job. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Balimaar Breeden, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)5 (-3)
Skills Deception +0, History +5
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Silver pearl (60 gp). Aquamarine (700 gp). Aquamarine (700 gp). Star rose quartz (80 gp).


Social Check DCs

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