Clerebold Sydney, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a fancy green suit, and his gloved hand is found clutching a greataxe. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Job. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp.
Gunter Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his crossbow ready. His hair is red and curly. His eyes are a pleasant hazel.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal poetry training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Artistic. Bonds: Poor, In love, Military. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. Finely wrought small gold bracelet (20 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
Dustin Hale, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears violet trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has white hair. He has a dull look in his blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Fighting. Bonds: Immigrant, Poor, Religious. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp. Golden pearl (90 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Jet (90 gp).
Justin Lindsay, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Mentor. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Blue quartz (12 gp). Black pearl (1200 gp). Freshwater pearl (12 gp). 1 Minor magic item.
Arnold Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is chestnut and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants his loneliness to end; and he has a crush on the local priest
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Has a crush, Nature. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6
Possessions: 2900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
