Kody Shipley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is braided into rings. His eyes are brown and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He is content; and he seems to be bored by most things
Ideals: Athletic. Flaws: Shy, Depressed, Mundane. Bonds: Rich, Military. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Ralf Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Ralf was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend
Ideals: Professionalism. Bonds: Slave, Job, Adventurer. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
Possessions: 700 gp. Malachite (6 gp). Alexandrite (900 gp).
Geoffrey Marleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His golden hair, when down, is lengthy. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the west to a Doctor, Geoffrey learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Disease, Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 40000 cp. Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (2000 gp). Jeweled electrum ring (2000 gp). 1 Darkwood Shield. 1 Chain shirt.
Odo Paxton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Odo was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. In the meantime he has taken over work as a Bather and occasionally as a mercenary.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Insomniac, Greedy. Bonds: Job, Attractive, Adventurer. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Ralf Lincoln, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Merchant in town.
History: He got into the Merchant business at a young age. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and he wants revenge against brigands
Flaws: Depressed, Addict. Bonds: Job, Adventurer, Enemies. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
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